> ## Documentation Index
> Fetch the complete documentation index at: https://docs.jup.ag/llms.txt
> Use this file to discover all available pages before exploring further.

# Opening Packs

> How to open Jupiter Gacha packs: pack tiers and prices, drop odds, expected value, Turbo mode, and how the card pool inside each machine works.

Packs are the entry point of Jupiter Gacha. Each pack tier draws from its own pool of graded cards, called the machine pool, with fixed odds per rarity tier.

## Prerequisites

To open a pack you need:

* A connected Solana wallet
* Enough USDC to cover the pack price
* A small amount of SOL for Solana network fees

There is no platform fee on pack openings. You pay the pack price plus network fees.

<Note>
  If the Open pack button shows "Insufficient USDC", your wallet does not hold enough USDC for the selected quantity of packs. Opening also fails without SOL for network fees. See the [FAQ](/user-docs/trade/gacha/faq) for troubleshooting.
</Note>

## Pack tiers

Pack prices are displayed live in the app and may change. Current tiers at launch:

<Tabs>
  <Tab title="Pokemon">
    | Pack    | Price (USDC) |
    | ------- | ------------ |
    | Silver  | 25           |
    | Gold    | 50           |
    | Water   | 100          |
    | Diamond | 250          |
    | Grail   | 1,000        |
    | God     | 2,500        |
  </Tab>

  <Tab title="One Piece">
    | Pack      | Price (USDC) |
    | --------- | ------------ |
    | Straw Hat | 50           |
    | Emperor   | 250          |
  </Tab>
</Tabs>

Each pack page shows two views:

* **What's Inside?** lists the actual cards currently in that pack's machine pool, with their grading and value. A "Guaranteed Authenticity" badge confirms every card in the pool is an authenticated graded slab.
* **Latest Pulls** is a live feed of recent pulls from that pack across the platform, with the value of each pull and its gain percentage relative to the pack price.

## How to open a pack

<Steps>
  <Step title="Choose a pack">
    Go to the Packs page and select a tier. Review the Statistics & odds panel and the What's Inside view before buying.
  </Step>

  <Step title="Set the quantity">
    Choose how many packs to open in one session. If you own free or gifted packs for this tier, they are consumed first, before any USDC is spent.
  </Step>

  <Step title="Confirm the transaction">
    Click Open pack and approve the transaction in your wallet. The total is the pack price multiplied by the quantity, plus network fees.
  </Step>

  <Step title="Reveal your pull">
    The draw runs through Collector Crypt's on-chain verifiable randomness program. Your card is revealed, added to your Collection, and the 3-day instant buyback window starts.
  </Step>
</Steps>

<Tip>
  If a card you just pulled does not appear in your Collection immediately, refresh the page. Display can lag a few moments behind the on-chain state.
</Tip>

## Odds and rarity tiers

Every pack displays its own drop odds by rarity tier in the Statistics & odds panel, together with indicative value ranges per tier. Odds differ from pack to pack. Value ranges depend on the current machine pool and change over time.

Two properties of the odds are guaranteed:

* **Odds are fixed.** The displayed percentages never change, regardless of how many cards remain in the machine pool.
* **Odds are per rarity tier, not per card.** Which specific card you receive within a tier depends on the current pool contents.

<Warning>
  Read the odds panel before opening. On most packs, the majority of pulls fall in the lowest rarity tier, with values below the pack price. The instant buyback guarantees a floor on every pull, not a profit.
</Warning>

## Expected value

Each pack displays an expected value: the average pull value calculated from the current contents of the machine pool. The expected value is dynamic. It is recalculated as cards leave the pool (pulled by users) and re-enter it (sold back through the buyback). Do not treat the expected value as a prediction of any single pull.

## The machine pool

Each pack tier draws from a dedicated pool of physical graded cards. The pool evolves over time:

* Cards leave the pool when they are pulled.
* Cards return to the pool when users sell them back through the instant buyback.
* Collector Crypt restocks and curates the pools.

Two automatic safeguards apply when a pool runs low:

* If a machine runs too low on common cards, **Turbo mode becomes mandatory** on that machine until it is restocked.
* If a machine runs too low on higher rarity cards, **the machine is disabled** until it is restocked.

The displayed odds remain unchanged in both cases.

## Turbo mode

Turbo is a toggle on each pack that automatically sells any Common pull back for USDC at the machine's buyback rate, immediately at reveal. You keep only Uncommon or better pulls, and receive USDC for the rest. Turbo is useful for opening many packs in a row when you only want to keep higher rarity cards.

When you enable Turbo yourself, the app shows a confirmation notice once, explaining that common pulls will be sold automatically. When Turbo is mandatory because the machine is low on commons, the notice is shown on every opening, so you are always aware that a Common pull will be auto-sold.

## Free packs and gifted packs

Free packs earned through [rewards](/user-docs/trade/gacha/rewards) and [packs received as gifts](/user-docs/trade/gacha/gifting) appear directly on the corresponding pack page. A gifted pack shows an "Open gifted" action in place of the purchase button. Free and gifted packs are always consumed before USDC when you open multiple packs.
